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1st Generation: Driven by Ideas
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2nd Generation: - Attrition Warfare, Driven by Technology
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Materialschlacht or Industrial War of Attrition -
Civil War to WWI and Most of Allies in 2nd WWII (some exceptions like
Patton)
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Linear Tactics - Regularity Driven by Technology (Indir.
Arty, Mach. Guns, Barbed Wire Gave Advantage to Defense)
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Operational Art - Procure Success from Top Down: Move
Around Defense to Destroy Adversary in a Battle of Encirclement.
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Space-Time Decisions Synchronized 1st by Molke, Based
on Mobilization & RR (e.g., Schlieffen Plan)
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3rd Generation: Maneuver Warfare, Driven by Ideas
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Infiltration Tactics (1918) - Blitzkrieg (Guderian)
- USMC & OODA Loop (Boyd, 1980s)
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Nonlinear Tactics - Evolve Penetrations based on Ideas
of Surfaces & Gaps, Recon Pull, Multiple Thrusts, Mission Tactics & Decentralized,
all harmonized, by Ideas of Commanders Intent & Schwerpunct, etc.
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Operational Art - Dismember & Collapse Adversary by
Penetrating Mind-Time-Space Frame of Reference (ie., Penetrate His Observation-Orientation-Decision-Action
Loops, 1st Recognized by Boyd)
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4th Generation: Irregular Warfare by State & Non-State Actors,
Driven by Ideas(?)
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Revolutionary (Lawrence - Mao - Giap ) - Ethnic/Tribal/Religious
- Gang - Terrorist - etc
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Tactical Penetration Techniques Still Developing,
But are Clearly Spreading w/ Unknown Implications.
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Operational Art - Collapse Adversary by Bypassing
Army & Attacking Population, Culture, & Institution.

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